package com.yanqu.road.entity.activity.shuihuyezipai;

/**
 * @Description 战斗时的手牌
 * @Author cwq
 * @Data 2021/12/8 11:03
 */
public class ShuiHuYeZiCardBattleCard {

    private int id;

    /**
     * 卡牌等级
     */
    private int level;

    /**
     * 品质 0普通 1金卡
     */
    private int quality;

    /**
     * 加成后的数值 （每个回合都需要重新计算）
     */
    private int value;

    /**
     * 是否自动出牌
     */
    private boolean isAutoPlay;

    public ShuiHuYeZiCardBattleCard() {
    }

    public ShuiHuYeZiCardBattleCard(int id, int level, int quality, int value, boolean isAutoPlay) {
        this.id = id;
        this.level = level;
        this.quality = quality;
        this.value = value;
        this.isAutoPlay = isAutoPlay;
    }

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public int getLevel() {
        return level;
    }

    public void setLevel(int level) {
        this.level = level;
    }

    public int getQuality() {
        return quality;
    }

    public void setQuality(int quality) {
        this.quality = quality;
    }

    public int getValue() {
        return value;
    }

    public void setValue(int value) {
        this.value = value;
    }

    public boolean isAutoPlay() {
        return isAutoPlay;
    }

    public void setAutoPlay(boolean autoPlay) {
        isAutoPlay = autoPlay;
    }

}
